Resources | Subject Notes | Computer Science
This section explores fundamental methods for designing algorithms to solve computational problems. We will cover standard approaches and techniques used in computer science.
An algorithm is a finite sequence of well-defined, ordered steps that, when executed, solve a specific problem. Algorithms are the foundation of computer programs.
Several standard methods can be used to design algorithms. These methods provide a structured approach to breaking down problems into manageable steps.
This involves understanding the problem, identifying the necessary steps, and expressing them in a clear and logical sequence.
Flowcharts are visual diagrams that represent the steps of an algorithm. They use standard symbols to depict different types of operations.
Symbol | Meaning |
---|---|
Oval | Start or End of the algorithm |
Rectangle | Process or operation |
Diamond | Decision point (typically with Yes/No outputs) |
Parallelogram | Input or Output operation |
Arrow | Indicates the direction of flow |
Pseudocode is an informal, high-level description of an algorithm, using plain English and programming-like constructs. It's easier to understand than code but more structured than natural language.
Example:
START INPUT number IF number > 0 THEN DISPLAY "Positive" ELSE IF number < 0 THEN DISPLAY "Negative" ELSE DISPLAY "Zero" ENDIF END
Binary search is an efficient algorithm for finding a specific value within a sorted list. It works by repeatedly dividing the search interval in half.
Steps:
The efficiency of an algorithm refers to how much time and memory it requires to execute. We often analyze algorithm efficiency using Big O notation.
Time complexity describes how the execution time of an algorithm grows as the input size increases. Common time complexities include:
Space complexity describes how much memory an algorithm requires to execute. This can depend on the size of the input.
Effective problem-solving involves a systematic approach. Here are some strategies: