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This section details the techniques for editing bitmap images, covering selection, correction, and resizing. Bitmap images are composed of a grid of pixels, and editing involves manipulating these individual pixels.
Selection is a fundamental operation in image editing. It allows you to isolate specific areas of an image for targeted modifications. Various selection tools are available, each suited for different types of selections.
Once a selection is made, the selected area can be manipulated independently of the rest of the image.
Image correction involves adjusting the visual properties of an image to improve its appearance. This can include adjustments to brightness, contrast, color balance, and sharpness.
Correction Type | Description | Example |
---|---|---|
Brightness/Contrast | Adjusts the overall lightness and difference between light and dark areas. | Increasing brightness to lighten a dark image; increasing contrast to make colors more vivid. |
Color Balance | Adjusts the levels of red, green, and blue in an image. | Correcting a color cast (e.g., a yellowish tint) or creating a specific color mood. |
Hue/Saturation | Modifies the colors in an image, including their intensity and purity. | Increasing saturation to make colors more vibrant; changing the hue of an object. |
Levels | Adjusts the black point, white point, and midtones of an image. | Improving the dynamic range of an image by expanding the range of visible tones. |
Curves | Provides more precise control over tonal adjustments by manipulating curves. | Creating complex tonal adjustments for specific areas of an image. |
Resizing an image involves changing its dimensions (width and height). This can be necessary for various purposes, such as preparing images for web use or printing.
When resizing, it's important to consider the aspect ratio (the ratio of width to height) to avoid distortion. Different resampling methods can be used to determine how pixels are recalculated during resizing.
Resampling Method | Description | Typical Use |
---|---|---|
Nearest Neighbor | The simplest method; uses the nearest pixel value. Can result in pixelated images. | Quick resizing where quality is not critical. |
Bilinear | Calculates a weighted average of the four nearest pixels. Produces smoother results than nearest neighbor. | General-purpose resizing. |
Bicubic | Uses a more complex algorithm to calculate a weighted average of 16 surrounding pixels. Generally produces the best quality results. | Resizing images for printing or high-quality display. |
Resizing can be either proportional (maintaining the aspect ratio) or non-proportional (allowing changes to width and height independently). Proportional resizing is generally preferred to avoid distortion.